The new PSP game Dissidia: Final Fantasy from Square-Enix is something as awkward as a Square-Enix fighting game starring characters from Final Fantasy, the key word in awkward being fighting game. Considering that Enix is a pure rpg company and the first thing that comes to mind in terms of fighting and Square is The Bouncer and Ehrgeiz, hardly any technical knockouts, I looked at this game as pure marketing fluff that might amuse FF fans but mostly just abuse the fame.
However, now it's been released in Japan and the US, and it's getting pretty decent reveiws. Especially as a fighting game with an actual story (can always rely on Square for that) no matter how haphazard one would expect a game combining twelve different sets of characters would be stitched together. It also appears Square has learned from more action oriented games such as Kingdom Hearts and Final Fantasy 7: Crisis Core and the fighting is both easy to pick up and with some depth for those who like to learn timing and supercombos. I also get the impression the fighting is very intense, with a lot of things happening at once. I'm hoping for battles in the spirit of the Sephiroth battle in Kingdom Hearts II; fast, difficult, all over the place, but quite obviously within reach of victory with a little bit of effort and skill, and of course with the burning determination to beat the bastard dead.
The final word remains to be said; the game is released Sept 4 in Europe, and I will return then with the verdict. Do expect that I might be a bit more inclined to hail it to the skies then; having Cloud visibly present does tend to put me in a very agreeable mood.
3 weeks ago